Wednesday, December 9, 2009

A strike against laziness!

First I must apologize for my lack of updates. Life has the tendency to get ahead of us. But, now that I think about it, I really had multiple opportunities to write/update my blog, but I chose to do other things. And the lack of such was mostly due to laziness. I hereby go on strike from laziness! I plan on updating the blog at least weekly. There are a number of projects I have made progress on, so I ought to start posting demos.
I have put about 80-90 hours into programming on my most recent project "Project Infinitus". Well, a 2D version of it anyway. Making a 2D version has really helped me to flush out a lot of the idea's I have had. Though, I am cutting a number of features from the project that I am saving for the full 3D version I dream of creating professionally... some day. Soon I will post a small "tech-demo" of the game.

Current Progress:
Sprites-.01% (using place-holders for now).
Sound Effects-1%
Battle System Framework-74%
Skill System-3%
Free Mode/Story System-30%

So it obviously has a long way to go, but I recently got some help so hopefully the process will be sped up significantly.